Currently working on
So my focus can shift very much, from coding to animation, to game creation. And right now I’m working on a game called “The Castle of Uncle Stein” (See the photo attached), it’s a game I worked on for a competition, but because I ran into some trouble ( somehow a freaking spider crawled into my computer) I couldn’t go near my computer. So I didn’t anticipate, and instead I want to keep working on it, but kind of split it up in several games. Like a trilogy of games. Or like Walking dead where you get it in episodes! 😀
The game itself isn’t that hard to make, since is a RPG game – made with (SURPRISE!) Rpg maker. This game is nothing huge, but I hope it would be enjoyable. Like “Witch house”, “Ib” – you get the idea.
That game is my main focus, but I’m also – in this week – working up something for my Movella/book. The book is called “Holding my breath” and is a sequel to my previous movella/book “Still breathing”. It’s just a little video where – No. It’s a surprise, so instead I’ll show this photo, of me declaring it on Movellas:
After the video is up, I’ll tell a bit about how I made it, and why I made it.
The why is actually something I can answer a bit of now. You know how some books, movies, games have these extra little things, that makes you live more into the world you are in, in that book/movie/game. And that is what I want in my books. Therefor I would love to do all these extra things, to make it like that.
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